Dec. 15th, 2018

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i have been thinking a lot lately about how i make decisions about my romantic life. this is complicated by the fact that i have a hard time feeling my emotions as they happen, especially when subtle distinctions are important, like the difference between the beginnings of a long term sustainable love and something that can be fun for a while but won't last very long. i am tired of trying to do relationships the "normal" way, or even the normal for polyamory way. just imagining doing it makes me physically tired.
bestmiaou: (Default)
this week i've been putting together my first pathfinder character, and the number of feat and class option combinations is frankly ridiculous. the only reason that i could actually get through most of character creation was because there were more experienced players around to tell me the "standard" choices for the character i wanted to play. i'm still working on equipment after several hours of looking through the lists, but that's mostly because sorcerers don't have many ways to get enhancements via equipment options, and i'm trying to figure out decent ways to spend my money.

the only game i've played that may be worse is GURPS, and i'm not sure about that. the point buy system in GURPS makes it easy to have both big abilities and small ones. in pathfinder, if you want a big ability that isn't tied to a class (like, say, being able to effectively wield 2 weapons at one), it has to be split up between several feats, which just inflates the number of feats by a ridiculous amount.

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bestmiaou

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